Field Notes
Dev Log
2 articles in this thread of the Field Notes.

Dev Log
Building Oppressive Atmosphere in a Unity Horror Game
Master the art of creating an oppressive atmosphere in Unity horror games. Delve into environmental storytelling and immersive design techniques.
10 August 2026 · 3 min read
Dev Log
How One Person Builds an Atmospheric Horror Game
You do not need a studio to scare people. You need restraint, a single strong idea, and the discipline to test it on someone who does not love you.
27 May 2026 · 4 min read